Category: Conditioning
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How games retain players
This article outlines some strategies employed by game developers to retain their player base. I briefly describe them and provide some examples.
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Season reward tracks in games explained
Reward tracks are a form of reward system that provides rewards for achieving specific milestones within a designated time frame (which is usually referred to as “season,” and takes at least a month). The reward track is typically divided into a free tier and a premium tier. Players typically progress through it by completing specific…
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Daily login rewards explained
Daily login rewards offer players small gifts that can be claimed after logging into a game. It’s a minor reward for minimal effort, making it an efficient action. The implementation differs from game to game – some games refresh the availability of rewards always at the same time of day, while other games refresh them…