Category: Progression Systems
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How games retain players
This article outlines some strategies employed by game developers to retain their player base. I briefly describe them and provide some examples.
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Balancing the economy in games
In this article I will list various nuances related to the economy ecosystem, why do they exist and how can they be addressed.
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Adjusting the learning curve in games
An article discussing the learning curve in games. It lists multiple ways of making the learning process more enjoyable and less overwhelming.
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Season reward tracks in games explained
Reward tracks are a form of reward system that provides rewards for achieving specific milestones within a designated time frame (which is usually referred to as “season,” and takes at least a month). The reward track is typically divided into a free tier and a premium tier. Players typically progress through it by completing specific…